RUST METRICSFlight deck · live data
Data live Servers11,599 Players34,406 Populated2,900 Fresh wipes 3 h64 Scan5 min
‹ All servers136.58.60.254:28015
Offline Full Queue Fresh wipe Wipe due No query

Lucas's PvE Rust

Offline 136.58.60.254:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,104top 45%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:49 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Lucas's PvE Rust when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Lucas's PvE Rust follow?

To tell the rhythm of Lucas's PvE Rust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days 17 hours ago.

Tag meanings

Which tags does Lucas's PvE Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Lucas's PvE Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Lucas's PvE Rust appear in Rust Metrics lists and filters?

On Rust Metrics, Lucas's PvE Rust sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Lucas's PvE Rust hold among Rust servers?

Player hours over seven days put Lucas's PvE Rust at #10,104, in the top 45% of all ranked servers.

What player count does Lucas's PvE Rust carry?

Lucas's PvE Rust is not responding; status offline, last seen 4 days 13 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

What location is Lucas's PvE Rust hosted in?

Reading: location. Lucas's PvE Rust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 136.58.60.254:28015.

What Rust version is Lucas's PvE Rust on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Lucas's PvE Rust. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Lucas's PvE Rust, and is it online?

Lucas's PvE Rust reports offline. The last reading came 4 days 13 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 October 2026.

Map and rules

How is Lucas's PvE Rust configured, and what rules are in force?

Check: gather rate. The name Lucas's PvE Rust does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Lucas's PvE Rust?

Procedural map on Lucas's PvE Rust, made by the game's generator.

Join

How can you get onto Lucas's PvE Rust?

To join: start Rust, press F1 and type client.connect 136.58.60.254:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.