RUST METRICSFlight deck · live data
Data live Servers11,624 Players39,995 Populated3,014 Fresh wipes 3 h94 Scan5 min
‹ All servers136.55.28.158:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Staging Server

Offline 136.55.28.158:28015 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,493top 67%
Last wipe61d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep24 Sep26 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Rust Staging Server follow?

To tell the rhythm of My Rust Staging Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 61 days 9 hours ago the current world was made.

Tags

Which tags does My Rust Staging Server carry, and what do they mean?

These are the tags My Rust Staging Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162410 (Build): Game build reading: 162410; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust Staging Server?

Rust Metrics lists featuring My Rust Staging Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Rust Staging Server hold among Rust servers?

Player hours over seven days put My Rust Staging Server at #15,493, in the top 67% of all ranked servers.

What player count does My Rust Staging Server carry?

My Rust Staging Server is not responding; status offline, last seen 36 days 7 hours ago.

Server

What location is My Rust Staging Server hosted in?

No region comes from My Rust Staging Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 136.55.28.158:28015.

What Rust version is My Rust Staging Server on?

Rust network protocol 2633 and build 162410 on Windows is the build My Rust Staging Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Rust Staging Server, and is it online?

Check: connection. My Rust Staging Server is offline at this moment. Last contact was 36 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.

Rules and settings

What settings and rules apply on My Rust Staging Server?

No gather rate appears in the name: My Rust Staging Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust Staging Server?

Procedural map on My Rust Staging Server, made by the game's generator.

Connection

How can you get onto My Rust Staging Server?

To join: start Rust, press F1 and type client.connect 136.55.28.158:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162410,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162410
Build Game build reading: 162410.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.