RUST METRICSFlight deck · live data
Data live Servers11,800 Players73,970 Populated3,706 Fresh wipes 3 h107 Scan5 min
‹ All servers136.52.202.190:28015
Online Full Queue Fresh wipe Wipe due No query

EPS4Gaming | Survival | Server

Online NA 136.52.202.190:28015 checked 6m ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 90 SERVER FPS

Server fps

48 h low 82 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 166,686 ×1000

Entities

48 h range 166,083–168,526 · memory 4,976 MB
1239 ET SINCE RESTART 5D 22H

Uptime

5 days 22 hours since its last restart, at the last reading
7-day average0peak 4
Rank#4,669top 21% · #799 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory4,976MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on EPS4Gaming | Survival | Server when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in.

When does EPS4Gaming | Survival | Server wipe?

Once a month EPS4Gaming | Survival | Server wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 2 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on EPS4Gaming | Survival | Server?

These are the tags EPS4Gaming | Survival | Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show EPS4Gaming | Survival | Server?

These Rust Metrics lists carry EPS4Gaming | Survival | Server: Rust tutorial servers, Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does EPS4Gaming | Survival | Server sit in the rankings?

Top 21% of all ranked servers: EPS4Gaming | Survival | Server takes #4,669 on seven-day player hours and #799 in North America.

What player count does EPS4Gaming | Survival | Server carry?

Current headcount on EPS4Gaming | Survival | Server: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 4. The last 48 hours peaked at 03:00 UTC, averaging 0 players at that hour.

Server details

Which location does EPS4Gaming | Survival | Server run from?

EPS4Gaming | Survival | Server gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 136.52.202.190:28015.

What Rust version is EPS4Gaming | Survival | Server on?

Rust network protocol 2635 and build 168909 on Linux is the build EPS4Gaming | Survival | Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for EPS4Gaming | Survival | Server?

Reading: 94 server fps on average across the last 48 hours. It never dropped below 82. Check: entities. The peak was 168,526, counting buildings, deployables and the rest of the world. Reading: 5,071 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is EPS4Gaming | Survival | Server, and is it online now?

Reading: online. EPS4Gaming | Survival | Server answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 22 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Map and rules

How is EPS4Gaming | Survival | Server configured, and what rules are in force?

Check: gather rate. The name EPS4Gaming | Survival | Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on EPS4Gaming | Survival | Server?

Check: map. Procedural, size 5,500, seed 1021832072, generated by the game on EPS4Gaming | Survival | Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to EPS4Gaming | Survival | Server?

Check: join. Open Rust, press F1, then enter client.connect 136.52.202.190:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,^t,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.