e2e test
Offline 136.49.50.202:28615 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
When does e2e test wipe?
The rhythm of e2e test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 20 hours ago.
Tags
How should you read the tags on e2e test?
Tags published by e2e test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show e2e test?
On Rust Metrics, e2e test sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does e2e test sit in the rankings?
Player hours over seven days put e2e test at #15,332, in the top 69% of all ranked servers.
How full does e2e test get?
Reading for e2e test: offline at this moment; last seen 8 days 20 hours ago.
Server
Which location does e2e test run from?
No region tag on e2e test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 136.49.50.202:28615.
What Rust version is e2e test on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by e2e test. Matching protocol is required to join. Let Steam update your game.
What is the uptime on e2e test, and is it online?
Reading: offline. e2e test last answered 8 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Map and rules
What rules does e2e test enforce, and what are its settings?
Reading the name gives no gather rate for e2e test. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is e2e test on?
Check: map. Procedural, generated by the game, on e2e test.
Connection
How do you connect to e2e test?
Press F1 in Rust and enter client.connect 136.49.50.202:28615. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.