RUST METRICSFlight deck · live data
Data live Servers11,624 Players42,066 Populated3,050 Fresh wipes 3 h94 Scan5 min
‹ All servers136.34.5.103:28015
Online Full Queue Fresh wipe Wipe due No query

Mel_Sep

Online 136.34.5.103:28015 checked 13m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,412top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Mel_Sep wipe?

The rhythm of Mel_Sep's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 18 hours ago the current world was made.

Lists and filters

How should you read the tags on Mel_Sep?

These are the tags Mel_Sep publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Mel_Sep appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Mel_Sep: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Mel_Sep hold among Rust servers?

Ranking for Mel_Sep: #15,412 on seven-day player hours, top 69% of all ranked servers.

How full does Mel_Sep get?

Current headcount on Mel_Sep: 0 players, 500 slots available. Seven-day reading: 0 players on average.

Operator and location

What location is Mel_Sep hosted in?

Reading: location. Mel_Sep gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 136.34.5.103:28015.

What Rust version is Mel_Sep on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Mel_Sep. Matching protocol is required to join. Let Steam update your game.

Is Mel_Sep up, and how often does it stay up?

Mel_Sep reports online. Status: normal. Reading: 100% uptime over the last 3 full days. It was up 72 of 72 hours. The first sighting on Rust Metrics was 24 October 2026.

Settings and map

What rules does Mel_Sep enforce, and what are its settings?

Reading the name gives no gather rate for Mel_Sep. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Mel_Sep on?

The game generates a procedural map for Mel_Sep.

Connection

How can you get onto Mel_Sep?

Press F1 in Rust and enter client.connect 136.34.5.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.