RUST METRICSFlight deck · live data
Data live Servers11,881 Players95,949 Populated4,100 Fresh wipes 3 h162 Scan5 min
‹ All servers136.243.0.51:25573
Offline Full Queue Fresh wipe Wipe due No query

A Rust Server

Offline 136.243.0.51:25573 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 18 35 52 70 PAX 0 /70

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,106top 70%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:47 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on A Rust Server?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does A Rust Server follow?

To tell the rhythm of A Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 11 days ago the current world was made.

Tag meanings

Which tags does A Rust Server carry, and what do they mean?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp70 (Max players): 70 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Rust Server?

Rust Metrics lists featuring A Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #15,106, in the top 70% of all ranked servers.

What player count does A Rust Server carry?

Reading for A Rust Server: offline at this moment; last seen 11 days ago.

Operator and location

What location is A Rust Server hosted in?

No region tag on A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 136.243.0.51:25573.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is A Rust Server, and is it online now?

A Rust Server reports offline. The last reading came 11 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.

Settings and map

How is A Rust Server configured, and what rules are in force?

Check: gather rate. The name A Rust Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on A Rust Server?

Size 3,000 and seed 234450718: the game generates the procedural map on A Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join A Rust Server?

Press F1 in Rust and enter client.connect 136.243.0.51:25573. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://playnhost.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp70
Max players 70 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.