Foglab base proof
Offline 136.24.98.229:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 116/200
- 13/250
- 18/250
- 13/100
- 29/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Foglab base proof follow?
Its rhythm cannot be told from the wipes of Foglab base proof on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 8 hours ago.
Lists and filters
How should you read the tags on Foglab base proof?
Tags published by Foglab base proof, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Foglab base proof appear in Rust Metrics lists and filters?
On Rust Metrics, Foglab base proof sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Foglab base proof hold among Rust servers?
Ranking for Foglab base proof: #15,349 on seven-day player hours, top 69% of all ranked servers.
What is the population on Foglab base proof?
Reading for Foglab base proof: offline at this moment; last seen 6 days 8 hours ago. Seven-day reading: 0 players on average.
Server
Which location does Foglab base proof run from?
Reading: location. Foglab base proof gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 136.24.98.229:28015.
What Rust version is Foglab base proof on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Foglab base proof. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Foglab base proof, and is it online?
Check: connection. Foglab base proof is offline at this moment. Last contact was 6 days 8 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.
Rules and settings
What rules does Foglab base proof enforce, and what are its settings?
No gather rate appears in the name: Foglab base proof. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Foglab base proof on?
Procedural map on Foglab base proof, made by the game's generator.
Join
How do you connect to Foglab base proof?
Check: join. Open Rust, press F1, then enter client.connect 136.24.98.229:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.