RUST METRICSFlight deck · live data
Data live Servers11,722 Players54,556 Populated3,373 Fresh wipes 3 h136 Scan5 min
‹ All servers136.175.178.6:28015
Offline Full Queue Fresh wipe Wipe due No query

LocalServer

Offline 136.175.178.6:28015 checked 2d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,337top 65%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does LocalServer follow?

Its rhythm cannot be told from the wipes of LocalServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 8 hours ago.

Lists and filters

Which tags does LocalServer carry, and what do they mean?

Tags published by LocalServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; v2583 (Protocol): Protocol 2583: join only on the same game version; cs110006 (Build): Build 110006; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rau1 (Region code): Region code reading: au1; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LocalServer?

Rust Metrics lists featuring LocalServer: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last 3 days.

Player count

What position does LocalServer hold among Rust servers?

Player hours over seven days put LocalServer at #14,337, in the top 65% of all ranked servers.

What is the population on LocalServer?

LocalServer is not responding; status offline, last seen 2 days 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does LocalServer run from?

Reading: location. LocalServer gives no region, with region code au1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 136.175.178.6:28015.

What Rust version is LocalServer on?

Reading: LocalServer, Rust network protocol 2583 and build 110006, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is LocalServer, and is it online now?

Reading: offline. LocalServer last answered 2 days 8 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. The first sighting on Rust Metrics was 25 October 2026.

Rules and settings

What settings and rules apply on LocalServer?

Reading the name gives no gather rate for LocalServer. No group limit is published. pve, fighting between players is off — that is the game mode. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is LocalServer on?

Procedural map on LocalServer, made by the game's generator.

Connection

What do you do to join LocalServer?

Press F1 in Rust and enter client.connect 136.175.178.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
v2583
Protocol Protocol 2583: join only on the same game version.
cs110006
Build Build 110006.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rau1
Region code Region code reading: au1.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.