FuckEAC Test Server
Offline 136.169.243.81:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:57 UTC19d ago | 1 | – | running | 0 |
| Sat 3 Oct, 16:45 UTC24d ago | 1 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 218/250
- 15/250
- 19/250
- 109/200
- 43/200
- 43/100
Quick answers
from the figures on this pageWipe schedule
What happens on FuckEAC Test Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
What wipe timing does FuckEAC Test Server follow?
To tell the rhythm of FuckEAC Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 19 days 16 hours ago the current world was made.
Lists and filters
Which tags does FuckEAC Test Server carry, and what do they mean?
These are the tags FuckEAC Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does FuckEAC Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry FuckEAC Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does FuckEAC Test Server sit in the rankings?
Ranking for FuckEAC Test Server: #12,998 on seven-day player hours, top 60% of all ranked servers.
What is the population on FuckEAC Test Server?
Status for FuckEAC Test Server: offline. Last seen 10 days 15 hours ago.
Server
Which location does FuckEAC Test Server run from?
Reading: location. FuckEAC Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 136.169.243.81:28015.
What Rust version is FuckEAC Test Server on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by FuckEAC Test Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on FuckEAC Test Server, and is it online?
FuckEAC Test Server reports offline. The last reading came 10 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
What rules does FuckEAC Test Server enforce, and what are its settings?
Reading the name gives no gather rate for FuckEAC Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
What map is FuckEAC Test Server on?
Check: map. Procedural, generated by the game, on FuckEAC Test Server.
Connection
How do you connect to FuckEAC Test Server?
To join: start Rust, press F1 and type client.connect 136.169.243.81:28015. Or press Launch Rust here and Steam opens the game and connects you.