auto-dump
Offline 136.116.112.6:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 674/725
- 467/500
- 37/250
- 62/250
- 133/175
- 229/250
Quick answers
from the figures on this pageReset cycle
When does auto-dump wipe?
To tell the rhythm of auto-dump, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 20 hours ago the current world was made.
Tag meanings
How should you read the tags on auto-dump?
These are the tags auto-dump publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show auto-dump?
Rust Metrics lists featuring auto-dump: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does auto-dump hold among Rust servers?
Player hours over seven days put auto-dump at #16,013, in the top 69% of all ranked servers.
What is the population on auto-dump?
Status for auto-dump: offline. Last seen 26 days 15 hours ago.
Operator and location
Where does auto-dump sit?
No region comes from auto-dump. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 136.116.112.6:28015.
What Rust version is auto-dump on?
Rust network protocol 2634 and build 166494 on Windows is the build auto-dump runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is auto-dump, and is it online now?
Check: connection. auto-dump is offline at this moment. Last contact was 26 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
What settings and rules apply on auto-dump?
Reading the name gives no gather rate for auto-dump. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is off. That is Valve's anti-cheat.
Which map is live on auto-dump?
Procedural map on auto-dump, made by the game's generator.
Join
How can you get onto auto-dump?
Press F1 in Rust and enter client.connect 136.116.112.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.