LinuxGSM
Offline 135.19.135.126:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:23 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 456/575
- 434/475
- 983/250
- 61/100
- 982/250
- 21/250
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on LinuxGSM?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 36 hours.
What wipe timing does LinuxGSM follow?
The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 14 hours ago.
Tags
How should you read the tags on LinuxGSM?
These are the tags LinuxGSM publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LinuxGSM?
Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does LinuxGSM hold among Rust servers?
Ranking for LinuxGSM: #15,133 on seven-day player hours, top 70% of all ranked servers.
What player count does LinuxGSM carry?
Status for LinuxGSM: offline. Last seen 13 days 12 hours ago.
Server details
Where does LinuxGSM sit?
No region tag on LinuxGSM. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 135.19.135.126:28015.
What Rust version is LinuxGSM on?
Version check: Rust network protocol 2634 and build 166494 on Linux, run by LinuxGSM. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is LinuxGSM, and is it online now?
Reading: offline. LinuxGSM last answered 13 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on LinuxGSM?
No gather rate appears in the name: LinuxGSM. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on LinuxGSM?
From seed 54321, the game generates the procedural map on LinuxGSM. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to LinuxGSM?
Check: join. Open Rust, press F1, then enter client.connect 135.19.135.126:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
