RUST METRICSFlight deck · live data
Data live Servers11,817 Players84,577 Populated3,660 Fresh wipes 3 h389 Scan5 min
‹ All servers135.148.39.132:27015
Offline Full Queue Fresh wipe Wipe due No query

DOT-TEST-Rust

Offline 135.148.39.132:27015 checked 32d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,952top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does DOT-TEST-Rust wipe?

Its rhythm cannot be told from the wipes of DOT-TEST-Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 32 days 5 hours ago the current world was made.

Tag meanings

How should you read the tags on DOT-TEST-Rust?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from DOT-TEST-Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does DOT-TEST-Rust appear in Rust Metrics lists and filters?

On Rust Metrics, DOT-TEST-Rust sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does DOT-TEST-Rust sit in the rankings?

Player hours over seven days put DOT-TEST-Rust at #16,952, in the top 71% of all ranked servers.

What player count does DOT-TEST-Rust carry?

Status for DOT-TEST-Rust: offline. Last seen 32 days 5 hours ago.

Operator and location

What location is DOT-TEST-Rust hosted in?

Reading: location. DOT-TEST-Rust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 135.148.39.132:27015.

What Rust version is DOT-TEST-Rust on?

Rust network protocol 2633 and build 165217 on Linux is the build DOT-TEST-Rust runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on DOT-TEST-Rust, and is it online?

Reading: offline. DOT-TEST-Rust last answered 32 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Settings and map

What rules does DOT-TEST-Rust enforce, and what are its settings?

Reading the name gives no gather rate for DOT-TEST-Rust. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on DOT-TEST-Rust?

Check: map. Procedural, generated by the game, on DOT-TEST-Rust.

Connection

How can you get onto DOT-TEST-Rust?

Press F1 in Rust and enter client.connect 135.148.39.132:27015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.