LinuxGSM
Online 135.148.34.204:28015 checked 10m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 40 · below 20 is lag, below 10 is badEntities
48 h range 48,097–50,496 · memory 2,112 MBUptime
3 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 523/525
- 385/450
- 48/250
- 51/250
- 54/100
- 161/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on LinuxGSM?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does LinuxGSM wipe, and when?
Once a month LinuxGSM wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 18 hours ago.
Lists and filters
How should you read the tags on LinuxGSM?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from LinuxGSM. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LinuxGSM appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does LinuxGSM hold among Rust servers?
Player hours over seven days put LinuxGSM at #15,318, in the top 69% of all ranked servers.
What player count does LinuxGSM carry?
Current headcount on LinuxGSM: 0 players, 50 slots available. Check: player average. 0 over the last seven days.
Operator and location
Which location does LinuxGSM run from?
Reading: location. LinuxGSM gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 135.148.34.204:28015.
What Rust version is LinuxGSM on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by LinuxGSM. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for LinuxGSM?
Reading: 97 server fps on average across the last 48 hours. It never dropped below 40. Check: entities. The peak was 50,496, counting buildings, deployables and the rest of the world. Memory peak: 2,138 MB. Expect lag when fps falls and entities climb.
How reliable is LinuxGSM, and is it online now?
LinuxGSM reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is LinuxGSM configured, and what rules are in force?
Reading the name gives no gather rate for LinuxGSM. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is LinuxGSM on?
From seed 1897125331, the game generates the procedural map on LinuxGSM. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto LinuxGSM?
To join: start Rust, press F1 and type client.connect 135.148.34.204:28015. Or press Launch Rust here and Steam opens the game and connects you.
