RUST METRICSFlight deck · live data
Data live Servers11,784 Players66,602 Populated3,516 Fresh wipes 3 h198 Scan5 min
‹ All servers135.148.34.204:28015
Online Full Queue Fresh wipe Wipe due No query

LinuxGSM

Online 135.148.34.204:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 94 SERVER FPS

Server fps

48 h low 40 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 50,272 ×1000

Entities

48 h range 48,097–50,496 · memory 2,112 MB
1239 ET SINCE RESTART 3D 14H

Uptime

3 days 14 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory2,112MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on LinuxGSM?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does LinuxGSM wipe, and when?

Once a month LinuxGSM wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 18 hours ago.

Lists and filters

How should you read the tags on LinuxGSM?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from LinuxGSM. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does LinuxGSM appear in Rust Metrics lists and filters?

Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does LinuxGSM hold among Rust servers?

Player hours over seven days put LinuxGSM at #15,318, in the top 69% of all ranked servers.

What player count does LinuxGSM carry?

Current headcount on LinuxGSM: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does LinuxGSM run from?

Reading: location. LinuxGSM gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 135.148.34.204:28015.

What Rust version is LinuxGSM on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by LinuxGSM. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for LinuxGSM?

Reading: 97 server fps on average across the last 48 hours. It never dropped below 40. Check: entities. The peak was 50,496, counting buildings, deployables and the rest of the world. Memory peak: 2,138 MB. Expect lag when fps falls and entities climb.

How reliable is LinuxGSM, and is it online now?

LinuxGSM reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is LinuxGSM configured, and what rules are in force?

Reading the name gives no gather rate for LinuxGSM. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is LinuxGSM on?

From seed 1897125331, the game generates the procedural map on LinuxGSM. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto LinuxGSM?

To join: start Rust, press F1 and type client.connect 135.148.34.204:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.