RUST METRICSFlight deck · live data
Data live Servers11,855 Players81,723 Populated3,800 Fresh wipes 3 h365 Scan5 min
‹ All servers135.148.252.164:24003
Online Full Queue Fresh wipe Wipe due No query

CRUSTY TRAINING

Online 135.148.252.164:24003 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 196 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,518 ×1000

Entities

48 h range 66,181–68,856 · memory 3,530 MB
1239 ET SINCE RESTART 1D 17H

Uptime

1 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory3,530MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:48 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on CRUSTY TRAINING?

The busiest point of its recent wipes drew 1 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does CRUSTY TRAINING follow?

To tell the rhythm of CRUSTY TRAINING, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 18 hours ago.

Lists and filters

Which tags does CRUSTY TRAINING carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from CRUSTY TRAINING. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does CRUSTY TRAINING appear in Rust Metrics lists and filters?

Rust Metrics lists featuring CRUSTY TRAINING: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does CRUSTY TRAINING sit in the rankings?

Player hours over seven days put CRUSTY TRAINING at #15,344, in the top 69% of all ranked servers.

What player count does CRUSTY TRAINING carry?

0 of 2 slots are filled on CRUSTY TRAINING right now. Check: player average. 0 over the last seven days.

Operator and location

Which location does CRUSTY TRAINING run from?

No region comes from CRUSTY TRAINING. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 135.148.252.164:24003.

What Rust version is CRUSTY TRAINING on?

Rust network protocol 2635 and build 168909 on Linux is the build CRUSTY TRAINING runs. Check: protocol. To join, your game must match; Steam handles the update.

How does CRUSTY TRAINING perform?

Reading: 188 server fps on average across the last 48 hours. It never dropped below 53. Check: entities. The peak was 68,856, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,566 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is CRUSTY TRAINING, and is it online now?

Reading: online. CRUSTY TRAINING answers right now. By its reported uptime, the last restart was roughly 41 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.

Settings and map

What settings and rules apply on CRUSTY TRAINING?

Check: gather rate. The name CRUSTY TRAINING does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is CRUSTY TRAINING on?

From seed 4500, the game generates the procedural map on CRUSTY TRAINING. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto CRUSTY TRAINING?

Press F1 in Rust and enter client.connect 135.148.252.164:24003. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.