A Shockbyte x Discord Production Rust Server
Online 135.148.15.73:22326 checked 9m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 229 · below 20 is lag, below 10 is badEntities
48 h range 6,090–8,440 · memory 2,091 MBUptime
3 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 566/625
- 418/450
- 161/250
- 51/100
- 175/250
- 348/225
Quick answers
from the figures on this pageWipe schedule
What wipe timing does A Shockbyte x Discord Production Rust Server follow?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 19 days 13 hours ago the current world was made.
Tag meanings
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranking for A Shockbyte x Discord Production Rust Server: #15,335 on seven-day player hours, top 69% of all ranked servers.
How full does A Shockbyte x Discord Production Rust Server get?
0 of 1,000 slots are filled on A Shockbyte x Discord Production Rust Server right now. A seven-day average of 0 players is the reading.
Server
Where does A Shockbyte x Discord Production Rust Server sit?
No region comes from A Shockbyte x Discord Production Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 135.148.15.73:22326.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte x Discord Production Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
How does A Shockbyte x Discord Production Rust Server perform?
Reading: 238 server fps on average across the last 48 hours. It never dropped below 229. Reading: 8,440 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,563 MB. Expect lag when fps falls and entities climb.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Reading: online. A Shockbyte x Discord Production Rust Server answers right now. By its reported uptime, the last restart was roughly 3 days 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Settings and map
What rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte x Discord Production Rust Server?
Check: map. Procedural, size 1,500, seed 50000, generated by the game on A Shockbyte x Discord Production Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 135.148.15.73:22326. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.