A Shockbyte Rust Server
Offline 135.148.15.227:22117 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:58 UTC5d ago | 1 | – | running | 1 |
| Mon 12 Oct, 03:43 UTC17d ago | 1 | held half | 12.4 days | 1 |
| Sun 11 Oct, 03:10 UTC18d ago | 1 | – | 1 days | 0 |
| Thu 8 Oct, 14:25 UTC21d ago | – | – | 2.5 days | 1 |
| Tue 22 Sep, 22:44 UTC36d ago | 1 | held half | 15.7 days | 1 |
| Tue 22 Sep, 00:57 UTC37d ago | 1 | – | 0.9 days | 1 |
| Sat 19 Sep, 18:25 UTC40d ago | 1 | held half | 2.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 222/275
- 295/350
- 766/1000
- 48/100
- 869/950
- 713/800
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does A Shockbyte Rust Server follow?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 7 hours ago.
Lists and filters
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Shockbyte Rust Server?
On Rust Metrics, A Shockbyte Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
Ranking for A Shockbyte Rust Server: #6,460 on seven-day player hours, top 29% of all ranked servers.
What player count does A Shockbyte Rust Server carry?
Reading for A Shockbyte Rust Server: offline at this moment; last seen 4 days 1 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Where does A Shockbyte Rust Server sit?
No region tag on A Shockbyte Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 135.148.15.227:22117.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is A Shockbyte Rust Server up, and how often does it stay up?
Check: connection. A Shockbyte Rust Server is offline at this moment. Last contact was 4 days 1 hours ago. Uptime for the last 7 full days: 20 of 168 hours, or 12%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
Reading the name gives no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
From seed 3452516, the game generates the procedural map on A Shockbyte Rust Server. Its size is 2,900. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to A Shockbyte Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 135.148.15.227:22117. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.