RUST METRICSFlight deck · live data
Data live Servers11,794 Players80,292 Populated3,570 Fresh wipes 3 h260 Scan5 min
‹ All servers135.148.15.201:23494
Offline Full Queue Fresh wipe Wipe due No query

BoomTown

Offline 135.148.15.201:23494 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,413top 66%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:06 UTC17d ago 3 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on BoomTown when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does BoomTown follow?

To tell the rhythm of BoomTown, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days 21 hours ago.

Tag meanings

How should you read the tags on BoomTown?

These are the tags BoomTown publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does BoomTown appear in Rust Metrics lists and filters?

These Rust Metrics lists carry BoomTown: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does BoomTown sit in the rankings?

Player hours over seven days put BoomTown at #14,413, in the top 66% of all ranked servers.

How full does BoomTown get?

BoomTown is not responding; status offline, last seen 16 days 15 hours ago.

Operator and location

What location is BoomTown hosted in?

No region tag on BoomTown. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 135.148.15.201:23494.

What Rust version is BoomTown on?

Reading: BoomTown, Rust network protocol 2634 and build 167584, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is BoomTown, and is it online now?

BoomTown reports offline. The last reading came 16 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.

Map and rules

What settings and rules apply on BoomTown?

Reading the name gives no gather rate for BoomTown. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on BoomTown?

From seed 50000, the game generates the procedural map on BoomTown. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to BoomTown?

To join: start Rust, press F1 and type client.connect 135.148.15.201:23494. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build Build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.