A Shockbyte x Discord Production Rust Server
Online 135.148.15.195:27888 checked 9m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 225 · below 20 is lag, below 10 is badEntities
48 h range 5,963–8,264 · memory 2,390 MBUptime
3 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 282/325
- 373/425
- 919/1000
- 48/100
- 972/1000
- 780/800
Quick answers
from the figures on this pageReset cycle
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 12 hours ago the current world was made.
Lists and filters
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Ranking for A Shockbyte x Discord Production Rust Server: #15,269 on seven-day player hours, top 68% of all ranked servers.
What is the population on A Shockbyte x Discord Production Rust Server?
0 of 40 slots are filled on A Shockbyte x Discord Production Rust Server right now. Seven-day reading: 0 players on average.
Server details
Where does A Shockbyte x Discord Production Rust Server sit?
No region comes from A Shockbyte x Discord Production Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 135.148.15.195:27888.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Reading: A Shockbyte x Discord Production Rust Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Shockbyte x Discord Production Rust Server within range?
Over the last 48 hours the average was 236 server fps; the floor was 225. Peak entity count: 8,264. Buildings, deployables and all else included. Check: memory. Peak use was 2,550 MB. Expect lag when fps falls and entities climb.
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
Reading: online. A Shockbyte x Discord Production Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 5 hours ago. Uptime for the last 7 full days: 166 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 11 October 2026.
Map and rules
What rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?
Check: gather rate. The name A Shockbyte x Discord Production Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 135.148.15.195:27888. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.