Project-X
Offline 135.148.15.194:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 401/400
- 338/350
- 36/250
- 35/250
- 46/100
- 150/200
Quick answers
from the figures on this pageReset cycle
When does Project-X wipe?
To tell the rhythm of Project-X, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 54 days 14 hours ago.
Tags
Which tags does Project-X carry, and what do they mean?
Tags published by Project-X, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Project-X?
Rust Metrics lists featuring Project-X: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Project-X sit in the rankings?
Ranking for Project-X: #15,498 on seven-day player hours, top 68% of all ranked servers.
What is the population on Project-X?
Project-X is not responding; status offline, last seen 41 days 5 hours ago.
Server details
Where does Project-X sit?
No region comes from Project-X. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 135.148.15.194:28015.
What Rust version is Project-X on?
Reading: Project-X, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Project-X, and is it online?
Project-X reports offline. The last reading came 41 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Project-X enforce, and what are its settings?
Check: gather rate. The name Project-X does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Project-X?
From seed 50000, the game generates the procedural map on Project-X. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Project-X?
Check: join. Open Rust, press F1, then enter client.connect 135.148.15.194:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.