RUST METRICSFlight deck · live data
Data live Servers11,850 Players85,370 Populated3,783 Fresh wipes 3 h296 Scan5 min
‹ All servers135.148.15.103:27700
Online Full Queue Fresh wipe Wipe due No query

Evan's ShockByte Server

Online 135.148.15.103:27700 checked 6m ago

COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 224 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 6,162 ×1000

Entities

48 h range 6,113–8,446 · memory 2,866 MB
1239 ET SINCE RESTART 6D 15H

Uptime

6 days 15 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,945top 31%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory2,866MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Evan's ShockByte Server wipe?

The rhythm of Evan's ShockByte Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 15 hours ago.

Tag meanings

Which tags does Evan's ShockByte Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Evan's ShockByte Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Evan's ShockByte Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Evan's ShockByte Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Evan's ShockByte Server hold among Rust servers?

Player hours over seven days put Evan's ShockByte Server at #6,945, in the top 31% of all ranked servers.

How full does Evan's ShockByte Server get?

Current headcount on Evan's ShockByte Server: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 2.

Server

Where does Evan's ShockByte Server sit?

No region tag on Evan's ShockByte Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 135.148.15.103:27700.

What Rust version is Evan's ShockByte Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Evan's ShockByte Server. Check: protocol. To join, your game must match; Steam handles the update.

How does Evan's ShockByte Server perform?

Reading: 237 server fps on average across the last 48 hours. It never dropped below 224. Peak entity count: 8,446. Buildings, deployables and all else included. Memory peak: 3,452 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Evan's ShockByte Server, and is it online?

Check: connection. Evan's ShockByte Server is online at this moment. By its reported uptime, the last restart was roughly 6 days 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.

Rules and settings

How is Evan's ShockByte Server configured, and what rules are in force?

Reading the name gives no gather rate for Evan's ShockByte Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Evan's ShockByte Server on?

Check: map. Procedural, size 1,500, seed 50000, generated by the game on Evan's ShockByte Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Evan's ShockByte Server?

To join: start Rust, press F1 and type client.connect 135.148.15.103:27700. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.