A Shockbyte x Discord Production Rust Server
Offline 135.148.134.51:25351 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 524/575
- 422/475
- 179/250
- 57/100
- 249/250
- 331/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does A Shockbyte x Discord Production Rust Server follow?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 21 hours ago.
Lists and filters
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from A Shockbyte x Discord Production Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte x Discord Production Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,197, in the top 70% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
A Shockbyte x Discord Production Rust Server is not responding; status offline, last seen 12 days 8 hours ago.
Server details
What location is A Shockbyte x Discord Production Rust Server hosted in?
No region comes from A Shockbyte x Discord Production Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 135.148.134.51:25351.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Reading: A Shockbyte x Discord Production Rust Server, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
A Shockbyte x Discord Production Rust Server reports offline. The last reading came 12 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Settings and map
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is A Shockbyte x Discord Production Rust Server on?
Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 135.148.134.51:25351. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.