RUST METRICSFlight deck · live data
Data live Servers11,739 Players61,775 Populated3,380 Fresh wipes 3 h186 Scan5 min
‹ All servers135.125.67.172:4641
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 135.125.67.172:4641 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,323top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does My Rust Server | ScalaCube wipe, and when?

To tell the rhythm of My Rust Server | ScalaCube, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 9 hours ago.

Tag meanings

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

These are the tags My Rust Server | ScalaCube publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

Rust Metrics lists featuring My Rust Server | ScalaCube: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does My Rust Server | ScalaCube hold among Rust servers?

Player hours over seven days put My Rust Server | ScalaCube at #15,323, in the top 69% of all ranked servers.

What player count does My Rust Server | ScalaCube carry?

My Rust Server | ScalaCube is not responding; status offline, last seen 5 days 4 hours ago. A seven-day average of 0 players is the reading.

Server

Which location does My Rust Server | ScalaCube run from?

Reading: location. My Rust Server | ScalaCube gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 135.125.67.172:4641.

What Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2635 and build 168909 on Linux is the build My Rust Server | ScalaCube runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on My Rust Server | ScalaCube, and is it online?

My Rust Server | ScalaCube reports offline. The last reading came 5 days 4 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.

Settings and map

What settings and rules apply on My Rust Server | ScalaCube?

Check: gather rate. The name My Rust Server | ScalaCube does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust Server | ScalaCube on?

Size 4,000 and seed 12345: the game generates the procedural map on My Rust Server | ScalaCube from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to My Rust Server | ScalaCube?

Check: join. Open Rust, press F1, then enter client.connect 135.125.67.172:4641. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.