RUST METRICSFlight deck · live data
Data live Servers11,621 Players38,053 Populated2,842 Fresh wipes 3 h134 Scan5 min
‹ All servers135.125.67.172:4856
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 135.125.67.172:4856 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,270top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:29 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on My Rust Server | ScalaCube?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does My Rust Server | ScalaCube follow?

Its rhythm cannot be told from the wipes of My Rust Server | ScalaCube on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 11 hours ago.

Tag meanings

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

These are the tags My Rust Server | ScalaCube publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

On Rust Metrics, My Rust Server | ScalaCube sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does My Rust Server | ScalaCube sit in the rankings?

Ranking for My Rust Server | ScalaCube: #15,270 on seven-day player hours, top 69% of all ranked servers.

How full does My Rust Server | ScalaCube get?

Status for My Rust Server | ScalaCube: offline. Last seen 6 days 4 hours ago. A seven-day average of 0 players is the reading.

Server details

Which location does My Rust Server | ScalaCube run from?

No region tag on My Rust Server | ScalaCube. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 135.125.67.172:4856.

What Rust version is My Rust Server | ScalaCube on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by My Rust Server | ScalaCube. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Rust Server | ScalaCube, and is it online?

My Rust Server | ScalaCube reports offline. The last reading came 6 days 4 hours ago. Uptime for the last 7 full days: 25 of 168 hours, or 15%. The first sighting on Rust Metrics was 20 October 2026.

Settings and map

What settings and rules apply on My Rust Server | ScalaCube?

No gather rate appears in the name: My Rust Server | ScalaCube. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is My Rust Server | ScalaCube on?

Check: map. Procedural, size 4,000, seed 12345, generated by the game on My Rust Server | ScalaCube. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto My Rust Server | ScalaCube?

Press F1 in Rust and enter client.connect 135.125.67.172:4856. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.