RUST METRICSFlight deck · live data
Data live Servers11,879 Players98,401 Populated3,904 Fresh wipes 3 h400 Scan5 min
‹ All servers135.119.77.146:28303
Offline Full Queue Fresh wipe Wipe due No query

AlphaGSM itrust

Offline 135.119.77.146:28303 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,102top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does AlphaGSM itrust wipe?

To tell the rhythm of AlphaGSM itrust, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 3 hours ago.

Tags

Which tags does AlphaGSM itrust carry, and what do they mean?

Tags published by AlphaGSM itrust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show AlphaGSM itrust?

Rust Metrics lists featuring AlphaGSM itrust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does AlphaGSM itrust sit in the rankings?

Ranking for AlphaGSM itrust: #15,102 on seven-day player hours, top 70% of all ranked servers.

What is the population on AlphaGSM itrust?

AlphaGSM itrust is not responding; status offline, last seen 13 days 3 hours ago.

Server

Which location does AlphaGSM itrust run from?

Reading: location. AlphaGSM itrust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 135.119.77.146:28303.

What Rust version is AlphaGSM itrust on?

Reading: AlphaGSM itrust, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is AlphaGSM itrust, and is it online now?

Reading: offline. AlphaGSM itrust last answered 13 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 October 2026.

Map and rules

What settings and rules apply on AlphaGSM itrust?

No gather rate appears in the name: AlphaGSM itrust. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on AlphaGSM itrust?

The game generates a procedural map for AlphaGSM itrust.

How to join

How can you get onto AlphaGSM itrust?

To join: start Rust, press F1 and type client.connect 135.119.77.146:28303. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.