dada
Offline 134.65.164.206:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 486/525
- 401/450
- 52/250
- 44/250
- 48/100
- 161/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does dada follow?
To tell the rhythm of dada, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 20 days 22 hours ago the current world was made.
Tags
How should you read the tags on dada?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167528 (Build): Build 167528; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from dada. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does dada appear in Rust Metrics lists and filters?
On Rust Metrics, dada sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does dada sit in the rankings?
Ranking for dada: #14,468 on seven-day player hours, top 66% of all ranked servers.
How full does dada get?
dada is not responding; status offline, last seen 17 days 22 hours ago.
Server details
What location is dada hosted in?
No region comes from dada. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 134.65.164.206:28015.
What Rust version is dada on?
Reading: dada, Rust network protocol 2635 and build 167528, Windows. Matching protocol is required to join. Let Steam update your game.
Is dada up, and how often does it stay up?
Check: connection. dada is offline at this moment. Last contact was 17 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.
Rules and settings
What rules does dada enforce, and what are its settings?
Check: gather rate. The name dada does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on dada?
Procedural map on dada, made by the game's generator.
Join
How can you get onto dada?
To join: start Rust, press F1 and type client.connect 134.65.164.206:28015. Or press Launch Rust here and Steam opens the game and connects you.