RUST METRICSFlight deck · live data
Data live Servers11,696 Players65,102 Populated3,491 Fresh wipes 3 h115 Scan5 min
‹ All servers134.3.223.71:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Offline 134.3.223.71:28015 checked 23d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,975top 71%
Last wipe38d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 09:34 UTC38d ago 0 – running 1
Sat 19 Sep, 15:53 UTC38d ago 1 – 0.7 days 0
Sat 19 Sep, 09:36 UTC39d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Rust server | Powered by AMP when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

When does My Rust server | Powered by AMP wipe?

There is no next wipe to predict: My Rust server | Powered by AMP wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 38 days 2 hours ago.

Tag meanings

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?

Rust Metrics lists featuring My Rust server | Powered by AMP: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Rust server | Powered by AMP sit in the rankings?

Player hours over seven days put My Rust server | Powered by AMP at #15,975, in the top 71% of all ranked servers.

What is the population on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding; status offline, last seen 23 days 3 hours ago.

Operator and location

Where does My Rust server | Powered by AMP sit?

No region comes from My Rust server | Powered by AMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 134.3.223.71:28015.

What Rust version is My Rust server | Powered by AMP on?

Reading: My Rust server | Powered by AMP, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is My Rust server | Powered by AMP, and is it online now?

My Rust server | Powered by AMP reports offline. The last reading came 23 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does My Rust server | Powered by AMP enforce, and what are its settings?

No gather rate appears in the name: My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Rust server | Powered by AMP?

Procedural map on My Rust server | Powered by AMP, made by the game's generator.

How to join

How do you connect to My Rust server | Powered by AMP?

Check: join. Open Rust, press F1, then enter client.connect 134.3.223.71:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Game build reading: 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.