Isolated rust validation
Offline 134.255.255.26:29950 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 142/200
- 16/250
- 19/250
- 14/100
- 62/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Isolated rust validation follow?
To tell the rhythm of Isolated rust validation, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 7 hours ago.
Tags
Which tags does Isolated rust validation carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Isolated rust validation. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Isolated rust validation appear in Rust Metrics lists and filters?
On Rust Metrics, Isolated rust validation sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does Isolated rust validation hold among Rust servers?
Ranking for Isolated rust validation: #15,351 on seven-day player hours, top 69% of all ranked servers.
What is the population on Isolated rust validation?
Status for Isolated rust validation: offline. Last seen 2 days 6 hours ago. A seven-day average of 0 players is the reading.
Server details
Which location does Isolated rust validation run from?
Reading: location. Isolated rust validation gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 134.255.255.26:29950.
What Rust version is Isolated rust validation on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Isolated rust validation. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Isolated rust validation, and is it online now?
Isolated rust validation reports offline. The last reading came 2 days 6 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
How is Isolated rust validation configured, and what rules are in force?
Reading the name gives no gather rate for Isolated rust validation. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Isolated rust validation on?
Check: map. Procedural, generated by the game, on Isolated rust validation.
Join
What do you do to join Isolated rust validation?
To join: start Rust, press F1 and type client.connect 134.255.255.26:29950. Or press Launch Rust here and Steam opens the game and connects you.