RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h157 Scan5 min
‹ All servers134.255.217.26:28015
Online Full Queue Fresh wipe Wipe due No query

ZapX Rust Server

Online 134.255.217.26:28015 checked 10m ago

vanilla
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 55 SERVER FPS

Server fps

48 h low 38 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,999 ×1000

Entities

48 h range 66,826–69,192 · memory 2,354 MB
1239 ET SINCE RESTART 3D 21H

Uptime

3 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,369top 70%
Last wipe109d agono schedule published
Next wipe–no wipe seen yet
Memory2,354MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does ZapX Rust Server wipe?

To tell the rhythm of ZapX Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 109 days 7 hours ago.

Tag meanings

Which tags does ZapX Rust Server carry, and what do they mean?

These are the tags ZapX Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Your game must run protocol 2631 to get in; cs156812 (Build): Build 156812; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ZapX Rust Server?

Rust Metrics lists featuring ZapX Rust Server: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player count

What position does ZapX Rust Server hold among Rust servers?

Player hours over seven days put ZapX Rust Server at #15,369, in the top 70% of all ranked servers.

How full does ZapX Rust Server get?

0 of 50 slots are filled on ZapX Rust Server right now. A seven-day average of 0 players is the reading.

Operator and location

Which location does ZapX Rust Server run from?

Reading: location. ZapX Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 134.255.217.26:28015.

What Rust version is ZapX Rust Server on?

Rust network protocol 2631 and build 156812 on Linux is the build ZapX Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on ZapX Rust Server within range?

Over the last 48 hours the average was 62 server fps; the floor was 38. Check: entities. The peak was 69,192, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,550 MB. What players call lag comes from low fps and an entity count on the rise.

Is ZapX Rust Server up, and how often does it stay up?

Check: connection. ZapX Rust Server is online at this moment. Reading: uptime. About 3 days 21 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does ZapX Rust Server enforce, and what are its settings?

Check: gather rate. The name ZapX Rust Server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ZapX Rust Server?

From seed 12345, the game generates the procedural map on ZapX Rust Server. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto ZapX Rust Server?

Press F1 in Rust and enter client.connect 134.255.217.26:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2631
Protocol Your game must run protocol 2631 to get in.
cs156812
Build Build 156812.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.