RUST METRICSFlight deck · live data
Data live Servers11,615 Players32,207 Populated2,774 Fresh wipes 3 h66 Scan5 min
‹ All servers134.0.104.25:28015
Offline Full Queue Fresh wipe Wipe due No query

SliFF Server

Offline 134.0.104.25:28015 checked 40d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,506top 67%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does SliFF Server wipe?

The rhythm of SliFF Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 43 days 17 hours ago the current world was made.

Lists and filters

How should you read the tags on SliFF Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from SliFF Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does SliFF Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring SliFF Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does SliFF Server sit in the rankings?

Ranking for SliFF Server: #15,506 on seven-day player hours, top 67% of all ranked servers.

How full does SliFF Server get?

Reading for SliFF Server: offline at this moment; last seen 40 days 7 hours ago.

Server

Where does SliFF Server sit?

No region comes from SliFF Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 134.0.104.25:28015.

What Rust version is SliFF Server on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by SliFF Server. To get in, your game needs the same protocol; Steam applies the update.

Is SliFF Server up, and how often does it stay up?

SliFF Server reports offline. The last reading came 40 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Map and rules

How is SliFF Server configured, and what rules are in force?

No gather rate appears in the name: SliFF Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is SliFF Server on?

From seed 1015246414, the game generates the procedural map on SliFF Server. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join SliFF Server?

Press F1 in Rust and enter client.connect 134.0.104.25:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.