SliFF Server
Offline 134.0.104.25:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 148/200
- 15/250
- 20/250
- 16/100
- 64/200
Quick answers
from the figures on this pageReset cycle
When does SliFF Server wipe?
The rhythm of SliFF Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 43 days 17 hours ago the current world was made.
Lists and filters
How should you read the tags on SliFF Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from SliFF Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does SliFF Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring SliFF Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does SliFF Server sit in the rankings?
Ranking for SliFF Server: #15,506 on seven-day player hours, top 67% of all ranked servers.
How full does SliFF Server get?
Reading for SliFF Server: offline at this moment; last seen 40 days 7 hours ago.
Server
Where does SliFF Server sit?
No region comes from SliFF Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 134.0.104.25:28015.
What Rust version is SliFF Server on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by SliFF Server. To get in, your game needs the same protocol; Steam applies the update.
Is SliFF Server up, and how often does it stay up?
SliFF Server reports offline. The last reading came 40 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Map and rules
How is SliFF Server configured, and what rules are in force?
No gather rate appears in the name: SliFF Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is SliFF Server on?
From seed 1015246414, the game generates the procedural map on SliFF Server. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join SliFF Server?
Press F1 in Rust and enter client.connect 134.0.104.25:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.