RUST METRICSFlight deck · live data
Data live Servers11,669 Players34,137 Populated2,836 Fresh wipes 3 h86 Scan5 min
‹ All servers133.88.96.83:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_11855

Online 133.88.96.83:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 143 SERVER FPS

Server fps

48 h low 86 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,995 ×1000

Entities

48 h range 45,835–48,255 · memory 1,867 MB
1239 ET SINCE RESTART 5D 04H

Uptime

5 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,358top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory1,867MBat the last reading
REC 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:40 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustServer_11855 when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does RustServer_11855 wipe?

To tell the rhythm of RustServer_11855, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 1 hours ago.

Tags

How should you read the tags on RustServer_11855?

Tags published by RustServer_11855, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustServer_11855 appear in Rust Metrics lists and filters?

On Rust Metrics, RustServer_11855 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does RustServer_11855 sit in the rankings?

Ranking for RustServer_11855: #15,358 on seven-day player hours, top 69% of all ranked servers.

How full does RustServer_11855 get?

0 of 50 slots are filled on RustServer_11855 right now. Seven-day reading: 0 players on average.

Server details

Which location does RustServer_11855 run from?

No region comes from RustServer_11855. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 133.88.96.83:28015.

What Rust version is RustServer_11855 on?

Rust network protocol 2635 and build 168909 on Linux is the build RustServer_11855 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for RustServer_11855?

Reading: 165 server fps on average across the last 48 hours. It never dropped below 86. Peak entity count: 48,255. Buildings, deployables and all else included. Reading: 2,179 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is RustServer_11855 up, and how often does it stay up?

RustServer_11855 reports online. Status: normal. Reading: uptime. About 5 days 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is RustServer_11855 configured, and what rules are in force?

Check: gather rate. The name RustServer_11855 does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_11855 on?

Size 3,000 and seed 32680: the game generates the procedural map on RustServer_11855 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto RustServer_11855?

Press F1 in Rust and enter client.connect 133.88.96.83:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.