RustServer_8392
Offline 133.88.123.166:28015 checked 1d ago
Server instruments
last reading Tue 12:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 182 · below 20 is lag, below 10 is badEntities
48 h range 41,476–43,489 · memory 1,821 MBUptime
3 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:11 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/250
- 118/200
- 14/250
- 17/250
- 15/100
- 34/200
Quick answers
from the figures on this pageWipe timing
What happens on RustServer_8392 when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does RustServer_8392 wipe?
The rhythm of RustServer_8392's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 8 days 21 hours ago.
Tags
How should you read the tags on RustServer_8392?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from RustServer_8392. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer_8392 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer_8392: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does RustServer_8392 sit in the rankings?
Player hours over seven days put RustServer_8392 at #15,349, in the top 69% of all ranked servers.
What player count does RustServer_8392 carry?
RustServer_8392 is not responding; status offline, last seen 39 hours ago. Seven-day reading: 0 players on average.
Server details
Which location does RustServer_8392 run from?
No region comes from RustServer_8392. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 133.88.123.166:28015.
What Rust version is RustServer_8392 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_8392. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for RustServer_8392?
Over the last 48 hours the average was 201 server fps; the floor was 182. Check: entities. The peak was 43,489, counting buildings, deployables and the rest of the world. Reading: 2,197 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is RustServer_8392 up, and how often does it stay up?
Check: connection. RustServer_8392 is offline at this moment. Last contact was 39 hours ago. Reading: uptime. About 3 days 14 hours ago it restarted, on its own count. Reading: 79% uptime over the last 7 full days. It was up 133 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is RustServer_8392 configured, and what rules are in force?
Check: gather rate. The name RustServer_8392 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is RustServer_8392 on?
Check: map. Procedural, size 3,000, seed 22225, generated by the game on RustServer_8392. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join RustServer_8392?
Press F1 in Rust and enter client.connect 133.88.123.166:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.