RustServer_2604
Online 133.88.121.242:28015 checked 6m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 64 · below 20 is lag, below 10 is badEntities
48 h range 42,712–45,129 · memory 2,154 MBUptime
5 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:09 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 522/550
- 438/450
- 60/250
- 66/250
- 53/100
- 164/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustServer_2604?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does RustServer_2604 wipe?
The rhythm of RustServer_2604's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 16 hours ago the current world was made.
Lists and filters
Which tags does RustServer_2604 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from RustServer_2604. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustServer_2604?
On Rust Metrics, RustServer_2604 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does RustServer_2604 sit in the rankings?
Player hours over seven days put RustServer_2604 at #13,709, in the top 62% of all ranked servers.
What player count does RustServer_2604 carry?
Current headcount on RustServer_2604: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2.
Server details
Which location does RustServer_2604 run from?
No region comes from RustServer_2604. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 133.88.121.242:28015.
What Rust version is RustServer_2604 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_2604. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RustServer_2604 within range?
Over the last 48 hours the average was 87 server fps; the floor was 64. Peak entity count: 45,129. Buildings, deployables and all else included. Memory peak: 2,250 MB. Expect lag when fps falls and entities climb.
How reliable is RustServer_2604, and is it online now?
Check: connection. RustServer_2604 is online at this moment. Reading: uptime. About 5 days 13 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is RustServer_2604 configured, and what rules are in force?
Check: gather rate. The name RustServer_2604 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer_2604?
Check: map. Procedural, size 3,000, seed 20682, generated by the game on RustServer_2604. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join RustServer_2604?
To join: start Rust, press F1 and type client.connect 133.88.121.242:28015. Or press Launch Rust here and Steam opens the game and connects you.