RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers133.88.121.242:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_2604

Online 133.88.121.242:28015 checked 6m ago

COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 84 SERVER FPS

Server fps

48 h low 64 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,652 ×1000

Entities

48 h range 42,712–45,129 · memory 2,154 MB
1239 ET SINCE RESTART 5D 13H

Uptime

5 days 13 hours since its last restart, at the last reading
7-day average0peak 2
Rank#13,709top 62%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory2,154MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:09 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustServer_2604?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does RustServer_2604 wipe?

The rhythm of RustServer_2604's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 16 hours ago the current world was made.

Lists and filters

Which tags does RustServer_2604 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from RustServer_2604. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustServer_2604?

On Rust Metrics, RustServer_2604 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RustServer_2604 sit in the rankings?

Player hours over seven days put RustServer_2604 at #13,709, in the top 62% of all ranked servers.

What player count does RustServer_2604 carry?

Current headcount on RustServer_2604: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2.

Server details

Which location does RustServer_2604 run from?

No region comes from RustServer_2604. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 133.88.121.242:28015.

What Rust version is RustServer_2604 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_2604. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RustServer_2604 within range?

Over the last 48 hours the average was 87 server fps; the floor was 64. Peak entity count: 45,129. Buildings, deployables and all else included. Memory peak: 2,250 MB. Expect lag when fps falls and entities climb.

How reliable is RustServer_2604, and is it online now?

Check: connection. RustServer_2604 is online at this moment. Reading: uptime. About 5 days 13 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is RustServer_2604 configured, and what rules are in force?

Check: gather rate. The name RustServer_2604 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustServer_2604?

Check: map. Procedural, size 3,000, seed 20682, generated by the game on RustServer_2604. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join RustServer_2604?

To join: start Rust, press F1 and type client.connect 133.88.121.242:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.