RustServer_28076
Online 133.88.121.110:28015 checked 8m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 103 · below 20 is lag, below 10 is badEntities
48 h range 44,989–47,589 · memory 2,184 MBUptime
5 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 05:35 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 545/625
- 414/450
- 97/250
- 55/100
- 103/250
- 226/225
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustServer_28076?
The busiest point of its recent wipes drew 1 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.
How often does RustServer_28076 wipe, and when?
Its rhythm cannot be told from the wipes of RustServer_28076 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 8 hours ago.
Lists and filters
Which tags does RustServer_28076 carry, and what do they mean?
Tags published by RustServer_28076, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer_28076?
On Rust Metrics, RustServer_28076 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does RustServer_28076 hold among Rust servers?
Player hours over seven days put RustServer_28076 at #15,335, in the top 69% of all ranked servers.
How full does RustServer_28076 get?
Current headcount on RustServer_28076: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Server
What location is RustServer_28076 hosted in?
Reading: location. RustServer_28076 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 133.88.121.110:28015.
What Rust version is RustServer_28076 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_28076. Matching protocol is required to join. Let Steam update your game.
Is performance on RustServer_28076 within range?
Over the last 48 hours the average was 134 server fps; the floor was 103. Check: entities. The peak was 47,589, counting buildings, deployables and the rest of the world. Memory peak: 2,361 MB. Expect lag when fps falls and entities climb.
What is the uptime on RustServer_28076, and is it online?
Check: connection. RustServer_28076 is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is RustServer_28076 configured, and what rules are in force?
Reading the name gives no gather rate for RustServer_28076. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer_28076?
From seed 27915, the game generates the procedural map on RustServer_28076. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto RustServer_28076?
To join: start Rust, press F1 and type client.connect 133.88.121.110:28015. Or press Launch Rust here and Steam opens the game and connects you.