RustServer_13480
Online 133.88.120.30:28015 checked 10m ago
Server instruments
last reading Fri 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 37 · below 20 is lag, below 10 is badEntities
48 h range 92,438–94,969 · memory 2,820 MBUptime
7 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:40 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 66/200
- 17/200
- 45/200
- 6/200
- 25/150
- 12/100
Quick answers
from the figures on this pageWipe timing
What happens on RustServer_13480 when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does RustServer_13480 wipe?
The rhythm of RustServer_13480's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 8 hours ago the current world was made.
Lists and filters
How should you read the tags on RustServer_13480?
These are the tags RustServer_13480 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustServer_13480 appear in Rust Metrics lists and filters?
On Rust Metrics, RustServer_13480 sits in these lists: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does RustServer_13480 hold among Rust servers?
Player hours over seven days put RustServer_13480 at #15,284, in the top 69% of all ranked servers.
How full does RustServer_13480 get?
Current headcount on RustServer_13480: 0 players, 2 slots available. Seven-day reading: 0 players on average.
Operator and location
Which location does RustServer_13480 run from?
No region tag on RustServer_13480. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 133.88.120.30:28015.
What Rust version is RustServer_13480 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_13480. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RustServer_13480 within range?
Check: fps. Average 50 server fps over the last 48 hours, low of 37. Within range. Peak entity count: 94,969. Buildings, deployables and all else included. Check: memory. Peak use was 3,530 MB. Expect lag when fps falls and entities climb.
How reliable is RustServer_13480, and is it online now?
Reading: online. RustServer_13480 answers right now. Check: restart. The uptime it reports puts the last restart about 7 days 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does RustServer_13480 enforce, and what are its settings?
Check: gather rate. The name RustServer_13480 does not state one. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is RustServer_13480 on?
From seed 8108, the game generates the procedural map on RustServer_13480. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto RustServer_13480?
To join: start Rust, press F1 and type client.connect 133.88.120.30:28015. Or press Launch Rust here and Steam opens the game and connects you.