RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h164 Scan5 min
‹ All servers133.88.119.137:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer_22939

Offline 133.88.119.137:28015 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,519top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 25 SepFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 12:02 UTC34d ago 1 – running 0
Fri 18 Sep, 11:52 UTC41d ago 16 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustServer_22939 when wipe day comes?

The busiest point of its recent wipes drew 8 players on average. 28 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.

What wipe timing does RustServer_22939 follow?

The rhythm of RustServer_22939's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 34 days 12 hours ago.

Tags

Which tags does RustServer_22939 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustServer_22939. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustServer_22939 appear in Rust Metrics lists and filters?

On Rust Metrics, RustServer_22939 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does RustServer_22939 sit in the rankings?

Player hours over seven days put RustServer_22939 at #15,519, in the top 71% of all ranked servers.

What is the population on RustServer_22939?

Reading for RustServer_22939: offline at this moment; last seen 17 days 9 hours ago.

Server details

Which location does RustServer_22939 run from?

Reading: location. RustServer_22939 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 133.88.119.137:28015.

What Rust version is RustServer_22939 on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by RustServer_22939. Matching protocol is required to join. Let Steam update your game.

Is RustServer_22939 up, and how often does it stay up?

Reading: offline. RustServer_22939 last answered 17 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does RustServer_22939 enforce, and what are its settings?

No gather rate appears in the name: RustServer_22939. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on RustServer_22939?

Size 3,500 and seed 1602722670: the game generates the procedural map on RustServer_22939 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to RustServer_22939?

Check: join. Open Rust, press F1, then enter client.connect 133.88.119.137:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.