RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,116 Populated2,895 Fresh wipes 3 h67 Scan5 min
‹ All servers133.88.117.91:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_31528

Online 133.88.117.91:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 45 SERVER FPS

Server fps

48 h low 34 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 211,285 ×1000

Entities

48 h range 209,325–211,901 · memory 4,720 MB
1239 ET SINCE RESTART 5D 07H

Uptime

5 days 7 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,428top 51%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory4,720MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:32 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustServer_31528?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does RustServer_31528 wipe?

Its rhythm cannot be told from the wipes of RustServer_31528 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 22 hours ago.

Tag meanings

How should you read the tags on RustServer_31528?

Tags published by RustServer_31528, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustServer_31528 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustServer_31528: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does RustServer_31528 sit in the rankings?

Player hours over seven days put RustServer_31528 at #11,428, in the top 51% of all ranked servers.

What player count does RustServer_31528 carry?

Current headcount on RustServer_31528: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 11:00 UTC over the last 48 hours.

Server details

Where does RustServer_31528 sit?

No region tag on RustServer_31528. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 133.88.117.91:28015.

What Rust version is RustServer_31528 on?

Reading: RustServer_31528, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for RustServer_31528?

Check: fps. Average 44 server fps over the last 48 hours, low of 34. Within range. Peak entity count: 211,901. Buildings, deployables and all else included. Memory peak: 5,212 MB. Expect lag when fps falls and entities climb.

What is the uptime on RustServer_31528, and is it online?

Reading: online. RustServer_31528 answers right now. By its reported uptime, the last restart was roughly 5 days 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on RustServer_31528?

Reading the name gives no gather rate for RustServer_31528. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustServer_31528?

Size 6,000 and seed 1479978637: the game generates the procedural map on RustServer_31528 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to RustServer_31528?

Press F1 in Rust and enter client.connect 133.88.117.91:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.