RUST METRICSFlight deck · live data
Data live Servers11,753 Players67,907 Populated3,403 Fresh wipes 3 h209 Scan5 min
‹ All servers133.88.107.9:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_11925

Online 133.88.107.9:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 101 SERVER FPS

Server fps

48 h low 68 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,332 ×1000

Entities

48 h range 45,080–47,592 · memory 2,099 MB
1239 ET SINCE RESTART 6D 00H

Uptime

6 days 0 hours since its last restart, at the last reading
7-day average0peak 1
Rank#10,282top 46%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory2,099MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RustServer_11925 wipe?

Its rhythm cannot be told from the wipes of RustServer_11925 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 8 hours ago.

Lists and filters

How should you read the tags on RustServer_11925?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustServer_11925. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustServer_11925 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustServer_11925: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does RustServer_11925 hold among Rust servers?

Ranking for RustServer_11925: #10,282 on seven-day player hours, top 46% of all ranked servers.

How full does RustServer_11925 get?

Current headcount on RustServer_11925: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 03:00 UTC, 0 players on average.

Server details

Where does RustServer_11925 sit?

Reading: location. RustServer_11925 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 133.88.107.9:28015.

What Rust version is RustServer_11925 on?

Rust network protocol 2635 and build 168909 on Linux is the build RustServer_11925 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RustServer_11925 within range?

Check: fps. Average 101 server fps over the last 48 hours, low of 68. Within range. Check: entities. The peak was 47,592, counting buildings, deployables and the rest of the world. Reading: 2,422 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is RustServer_11925 up, and how often does it stay up?

Check: connection. RustServer_11925 is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on RustServer_11925?

Check: gather rate. The name RustServer_11925 does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustServer_11925 on?

Check: map. Procedural, size 3,000, seed 20634, generated by the game on RustServer_11925. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto RustServer_11925?

To join: start Rust, press F1 and type client.connect 133.88.107.9:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.