RustServer_11925
Online 133.88.107.9:28015 checked 8m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 68 · below 20 is lag, below 10 is badEntities
48 h range 45,080–47,592 · memory 2,099 MBUptime
6 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 122/250
- 147/200
- 509/575
- 27/100
- 598/650
- 470/525
Quick answers
from the figures on this pageReset cycle
When does RustServer_11925 wipe?
Its rhythm cannot be told from the wipes of RustServer_11925 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 8 hours ago.
Lists and filters
How should you read the tags on RustServer_11925?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustServer_11925. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer_11925 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer_11925: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustServer_11925 hold among Rust servers?
Ranking for RustServer_11925: #10,282 on seven-day player hours, top 46% of all ranked servers.
How full does RustServer_11925 get?
Current headcount on RustServer_11925: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 03:00 UTC, 0 players on average.
Server details
Where does RustServer_11925 sit?
Reading: location. RustServer_11925 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 133.88.107.9:28015.
What Rust version is RustServer_11925 on?
Rust network protocol 2635 and build 168909 on Linux is the build RustServer_11925 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RustServer_11925 within range?
Check: fps. Average 101 server fps over the last 48 hours, low of 68. Within range. Check: entities. The peak was 47,592, counting buildings, deployables and the rest of the world. Reading: 2,422 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is RustServer_11925 up, and how often does it stay up?
Check: connection. RustServer_11925 is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RustServer_11925?
Check: gather rate. The name RustServer_11925 does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer_11925 on?
Check: map. Procedural, size 3,000, seed 20634, generated by the game on RustServer_11925. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto RustServer_11925?
To join: start Rust, press F1 and type client.connect 133.88.107.9:28015. Or press Launch Rust here and Steam opens the game and connects you.