RUST METRICSFlight deck · live data
Data live Servers11,826 Players82,123 Populated3,756 Fresh wipes 3 h273 Scan5 min
‹ All servers133.88.106.60:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer_31205

Offline 133.88.106.60:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,335top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does RustServer_31205 follow?

The rhythm of RustServer_31205's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 20 days 16 hours ago.

Tag meanings

How should you read the tags on RustServer_31205?

Tags published by RustServer_31205, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustServer_31205?

On Rust Metrics, RustServer_31205 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does RustServer_31205 sit in the rankings?

Ranking for RustServer_31205: #15,335 on seven-day player hours, top 69% of all ranked servers.

How full does RustServer_31205 get?

Status for RustServer_31205: offline. Last seen 5 days 17 hours ago. Check: player average. 0 over the last seven days.

Server details

Which location does RustServer_31205 run from?

No region comes from RustServer_31205. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 133.88.106.60:28015.

What Rust version is RustServer_31205 on?

Reading: RustServer_31205, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RustServer_31205, and is it online?

RustServer_31205 reports offline. The last reading came 5 days 17 hours ago. Uptime for the last 7 full days: 46 of 168 hours, or 27%. Reading: first seen 8 October 2026, recorded by Rust Metrics.

Settings and map

How is RustServer_31205 configured, and what rules are in force?

No gather rate appears in the name: RustServer_31205. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on RustServer_31205?

Size 3,000 and seed 14035: the game generates the procedural map on RustServer_31205 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to RustServer_31205?

Press F1 in Rust and enter client.connect 133.88.106.60:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.