RustServer_16496
Offline 133.88.104.174:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 533/550
- 417/450
- 74/250
- 68/250
- 55/100
- 183/200
Quick answers
from the figures on this pageReset cycle
When does RustServer_16496 wipe?
The rhythm of RustServer_16496's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 55 days 11 hours ago.
Lists and filters
Which tags does RustServer_16496 carry, and what do they mean?
These are the tags RustServer_16496 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer_16496 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer_16496: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does RustServer_16496 sit in the rankings?
Player hours over seven days put RustServer_16496 at #15,949, in the top 71% of all ranked servers.
How full does RustServer_16496 get?
Reading for RustServer_16496: offline at this moment; last seen 23 days 6 hours ago.
Operator and location
Which location does RustServer_16496 run from?
Reading: location. RustServer_16496 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 133.88.104.174:28015.
What Rust version is RustServer_16496 on?
Rust network protocol 2633 and build 165217 on Linux is the build RustServer_16496 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is RustServer_16496 up, and how often does it stay up?
Reading: offline. RustServer_16496 last answered 23 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is RustServer_16496 configured, and what rules are in force?
Reading the name gives no gather rate for RustServer_16496. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on RustServer_16496?
Check: map. Procedural, size 3,000, seed 31902, generated by the game on RustServer_16496. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto RustServer_16496?
To join: start Rust, press F1 and type client.connect 133.88.104.174:28015. Or press Launch Rust here and Steam opens the game and connects you.