RUST METRICSFlight deck · live data
Data live Servers11,866 Players94,541 Populated3,878 Fresh wipes 3 h396 Scan5 min
‹ All servers133.88.101.163:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_28493

Online 133.88.101.163:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 130 SERVER FPS

Server fps

48 h low 92 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 30,159 ×1000

Entities

48 h range 30,159–32,475 · memory 1,752 MB
1239 ET SINCE RESTART 4D 16H

Uptime

4 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory1,752MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:43 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustServer_28493?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does RustServer_28493 follow?

The rhythm of RustServer_28493's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 10 days 22 hours ago.

Tag meanings

Which tags does RustServer_28493 carry, and what do they mean?

Tags published by RustServer_28493, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustServer_28493 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustServer_28493: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does RustServer_28493 sit in the rankings?

Ranking for RustServer_28493: #15,344 on seven-day player hours, top 69% of all ranked servers.

What player count does RustServer_28493 carry?

0 of 50 slots are filled on RustServer_28493 right now. Check: player average. 0 over the last seven days.

Server

Which location does RustServer_28493 run from?

No region comes from RustServer_28493. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 133.88.101.163:28015.

What Rust version is RustServer_28493 on?

Reading: RustServer_28493, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does RustServer_28493 perform?

Over the last 48 hours the average was 120 server fps; the floor was 92. Reading: 32,475 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,030 MB. Expect lag when fps falls and entities climb.

How reliable is RustServer_28493, and is it online now?

Reading: online. RustServer_28493 answers right now. By its reported uptime, the last restart was roughly 4 days 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on RustServer_28493?

Check: gather rate. The name RustServer_28493 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustServer_28493 on?

From seed 462451390, the game generates the procedural map on RustServer_28493. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join RustServer_28493?

Check: join. Open Rust, press F1, then enter client.connect 133.88.101.163:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.