RUST METRICSFlight deck · live data
Data live Servers11,800 Players73,970 Populated3,706 Fresh wipes 3 h107 Scan5 min
‹ All servers133.32.227.229:28015
Offline Full Queue Fresh wipe Wipe due No query

WHA_RUST_Server

Offline 133.32.227.229:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,508no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does WHA_RUST_Server wipe?

The rhythm of WHA_RUST_Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 38 days 14 hours ago the current world was made.

Lists and filters

How should you read the tags on WHA_RUST_Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from WHA_RUST_Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show WHA_RUST_Server?

These Rust Metrics lists carry WHA_RUST_Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does WHA_RUST_Server hold among Rust servers?

Player hours over seven days put WHA_RUST_Server at #15,508, in the top – of all ranked servers.

What player count does WHA_RUST_Server carry?

Reading for WHA_RUST_Server: offline at this moment; last seen 38 days 13 hours ago.

Server

Where does WHA_RUST_Server sit?

No region tag on WHA_RUST_Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 133.32.227.229:28015.

What Rust version is WHA_RUST_Server on?

Reading: WHA_RUST_Server, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is WHA_RUST_Server up, and how often does it stay up?

Check: connection. WHA_RUST_Server is offline at this moment. Last contact was 38 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.

Rules and settings

How is WHA_RUST_Server configured, and what rules are in force?

Reading the name gives no gather rate for WHA_RUST_Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on WHA_RUST_Server?

Procedural map on WHA_RUST_Server, made by the game's generator.

Join

How do you connect to WHA_RUST_Server?

To join: start Rust, press F1 and type client.connect 133.32.227.229:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build The server runs game build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.