yue_test
Offline 133.32.225.67:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 04:05 UTC4d ago | 1 | – | running | 0 |
| Tue 20 Oct, 14:58 UTC7d ago | 0 | – | 3.5 days | 0 |
| Fri 9 Oct, 10:51 UTC19d ago | 0 | – | 11.2 days | 0 |
| Wed 7 Oct, 10:52 UTC21d ago | 0 | – | 2 days | 0 |
| Thu 24 Sep, 01:55 UTC34d ago | 1 | – | 13.4 days | 0 |
| Mon 21 Sep, 05:38 UTC37d ago | 1 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 659/700
- 418/475
- 37/250
- 56/250
- 222/200
- 112/150
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on yue_test?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does yue_test wipe?
No next wipe can be predicted for yue_test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 8 hours ago the current world was made.
Tags
Which tags does yue_test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from yue_test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show yue_test?
On Rust Metrics, yue_test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does yue_test sit in the rankings?
Ranking for yue_test: #15,025 on seven-day player hours, top 68% of all ranked servers.
How full does yue_test get?
yue_test is not responding; status offline, last seen 4 days 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does yue_test sit?
No region comes from yue_test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 133.32.225.67:28015.
What Rust version is yue_test on?
Rust network protocol 2635 and build 168909 on Windows is the build yue_test runs. Matching protocol is required to join. Let Steam update your game.
How reliable is yue_test, and is it online now?
yue_test reports offline. The last reading came 4 days 8 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Check: first contact. Rust Metrics logged it on 20 September 2026.
Rules and settings
What rules does yue_test enforce, and what are its settings?
Reading the name gives no gather rate for yue_test. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How can you get onto yue_test?
Press F1 in Rust and enter client.connect 133.32.225.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.