RustServer_16383
Offline 133.117.77.115:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 163/250
- 101/200
- 16/250
- 17/250
- 14/100
- 18/200
Quick answers
from the figures on this pageReset cycle
How often does RustServer_16383 wipe, and when?
The rhythm of RustServer_16383's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 54 days ago.
Lists and filters
Which tags does RustServer_16383 carry, and what do they mean?
These are the tags RustServer_16383 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustServer_16383?
Rust Metrics lists featuring RustServer_16383: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does RustServer_16383 sit in the rankings?
Ranking for RustServer_16383: #15,490 on seven-day player hours, top 70% of all ranked servers.
How full does RustServer_16383 get?
Reading for RustServer_16383: offline at this moment; last seen 40 days 11 hours ago.
Server details
What location is RustServer_16383 hosted in?
Reading: location. RustServer_16383 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 133.117.77.115:28015.
What Rust version is RustServer_16383 on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by RustServer_16383. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustServer_16383, and is it online?
RustServer_16383 reports offline. The last reading came 40 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on RustServer_16383?
Check: gather rate. The name RustServer_16383 does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer_16383?
From seed 26434, the game generates the procedural map on RustServer_16383. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to RustServer_16383?
Press F1 in Rust and enter client.connect 133.117.77.115:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.