RustServer_11569
Online 133.117.76.123:28015 checked 12m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 63 · below 20 is lag, below 10 is badEntities
48 h range 45,430–47,866 · memory 1,995 MBUptime
6 days 7 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 20:38 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/250
- 177/200
- 18/250
- 14/250
- 16/100
- 87/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustServer_11569?
The busiest point of its recent wipes drew 1 players on average. 16 hours after the wipe, the crowd peaked on the latest wipe.
When does RustServer_11569 wipe?
To tell the rhythm of RustServer_11569, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 9 hours ago.
Tag meanings
How should you read the tags on RustServer_11569?
These are the tags RustServer_11569 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustServer_11569?
These Rust Metrics lists carry RustServer_11569: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does RustServer_11569 sit in the rankings?
Player hours over seven days put RustServer_11569 at #15,341, in the top 69% of all ranked servers.
How full does RustServer_11569 get?
Current headcount on RustServer_11569: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
Where does RustServer_11569 sit?
No region tag on RustServer_11569. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 133.117.76.123:28015.
What Rust version is RustServer_11569 on?
Rust network protocol 2635 and build 168909 on Linux is the build RustServer_11569 runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on RustServer_11569 within range?
Over the last 48 hours the average was 97 server fps; the floor was 63. Reading: 47,866 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,420 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is RustServer_11569, and is it online now?
RustServer_11569 reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does RustServer_11569 enforce, and what are its settings?
No gather rate appears in the name: RustServer_11569. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer_11569?
Check: map. Procedural, size 3,000, seed 8705, generated by the game on RustServer_11569. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto RustServer_11569?
Press F1 in Rust and enter client.connect 133.117.76.123:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.