RUST METRICSFlight deck · live data
Data live Servers11,793 Players79,700 Populated3,567 Fresh wipes 3 h247 Scan5 min
‹ All servers133.117.73.215:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_1258

Online 133.117.73.215:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 108 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 49,890 ×1000

Entities

48 h range 47,780–50,186 · memory 2,290 MB
1239 ET SINCE RESTART 5D 23H

Uptime

5 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,276top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory2,290MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:40 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustServer_1258 when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does RustServer_1258 wipe?

To tell the rhythm of RustServer_1258, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 18 hours ago.

Lists and filters

Which tags does RustServer_1258 carry, and what do they mean?

These are the tags RustServer_1258 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustServer_1258 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer_1258: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does RustServer_1258 sit in the rankings?

Player hours over seven days put RustServer_1258 at #15,276, in the top 69% of all ranked servers.

What player count does RustServer_1258 carry?

Current headcount on RustServer_1258: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server

What location is RustServer_1258 hosted in?

Reading: location. RustServer_1258 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 133.117.73.215:28015.

What Rust version is RustServer_1258 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_1258. To get in, your game needs the same protocol; Steam applies the update.

How does RustServer_1258 perform?

Over the last 48 hours the average was 94 server fps; the floor was 59. Check: entities. The peak was 50,186, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,348 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RustServer_1258, and is it online?

RustServer_1258 reports online. Status: normal. Reading: uptime. About 5 days 23 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on RustServer_1258?

Check: gather rate. The name RustServer_1258 does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on RustServer_1258?

Size 3,000 and seed 31335: the game generates the procedural map on RustServer_1258 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to RustServer_1258?

Press F1 in Rust and enter client.connect 133.117.73.215:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.