AlphaGSM itrust
Offline 132.196.19.48:23821 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 539/625
- 423/450
- 119/250
- 56/100
- 125/250
- 243/225
Quick answers
from the figures on this pageWipe timing
What wipe timing does AlphaGSM itrust follow?
To tell the rhythm of AlphaGSM itrust, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 13 hours ago.
Tags
Which tags does AlphaGSM itrust carry, and what do they mean?
These are the tags AlphaGSM itrust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show AlphaGSM itrust?
On Rust Metrics, AlphaGSM itrust sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does AlphaGSM itrust sit in the rankings?
Ranking for AlphaGSM itrust: #15,330 on seven-day player hours, top 70% of all ranked servers.
What player count does AlphaGSM itrust carry?
Status for AlphaGSM itrust: offline. Last seen 11 days 13 hours ago.
Operator and location
Where does AlphaGSM itrust sit?
No region comes from AlphaGSM itrust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 132.196.19.48:23821.
What Rust version is AlphaGSM itrust on?
Rust network protocol 2634 and build 167781 on Linux is the build AlphaGSM itrust runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is AlphaGSM itrust, and is it online now?
Reading: offline. AlphaGSM itrust last answered 11 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 October 2026.
Map and rules
What settings and rules apply on AlphaGSM itrust?
No gather rate appears in the name: AlphaGSM itrust. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on AlphaGSM itrust?
The game generates a procedural map for AlphaGSM itrust.
Connection
How do you connect to AlphaGSM itrust?
Check: join. Open Rust, press F1, then enter client.connect 132.196.19.48:23821. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.