runrun
Offline 131.147.159.184:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 121/200
- 17/250
- 15/250
- 18/100
- 29/200
Quick answers
from the figures on this pageWipe timing
How often does runrun wipe, and when?
Its rhythm cannot be told from the wipes of runrun on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days ago the current world was made.
Tag meanings
How should you read the tags on runrun?
These are the tags runrun publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does runrun appear in Rust Metrics lists and filters?
On Rust Metrics, runrun sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does runrun sit in the rankings?
Player hours over seven days put runrun at #13,264, in the top 61% of all ranked servers.
How full does runrun get?
Reading for runrun: offline at this moment; last seen 15 days 20 hours ago.
Operator and location
Which location does runrun run from?
No region comes from runrun. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 131.147.159.184:28015.
What Rust version is runrun on?
Reading: runrun, Rust network protocol 2634 and build 167584, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is runrun up, and how often does it stay up?
runrun reports offline. The last reading came 15 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Rules and settings
How is runrun configured, and what rules are in force?
No gather rate appears in the name: runrun. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is runrun on?
From seed 1234567, the game generates the procedural map on runrun. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to runrun?
Check: join. Open Rust, press F1, then enter client.connect 131.147.159.184:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.