RUST METRICSFlight deck · live data
Data live Servers11,694 Players35,972 Populated2,914 Fresh wipes 3 h94 Scan5 min
‹ All servers129.222.59.155:28015
Offline Full Queue Fresh wipe Wipe due No query

JDAVID56

Offline 129.222.59.155:28015 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,854top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does JDAVID56 wipe?

The rhythm of JDAVID56's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 21 days 7 hours ago.

Tags

Which tags does JDAVID56 carry, and what do they mean?

These are the tags JDAVID56 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does JDAVID56 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry JDAVID56: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does JDAVID56 sit in the rankings?

Player hours over seven days put JDAVID56 at #15,854, in the top 72% of all ranked servers.

How full does JDAVID56 get?

JDAVID56 is not responding; status offline, last seen 20 days 2 hours ago.

Server details

Which location does JDAVID56 run from?

Reading: location. JDAVID56 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 129.222.59.155:28015.

What Rust version is JDAVID56 on?

Version check: Rust network protocol 2634 and build 167231 on Windows, run by JDAVID56. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on JDAVID56, and is it online?

JDAVID56 reports offline. The last reading came 20 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.

Settings and map

How is JDAVID56 configured, and what rules are in force?

Reading the name gives no gather rate for JDAVID56. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is JDAVID56 on?

Procedural map on JDAVID56, made by the game's generator.

How to join

How can you get onto JDAVID56?

Check: join. Open Rust, press F1, then enter client.connect 129.222.59.155:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Build 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.