Server Name
Offline 129.222.193.15:29015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 373/425
- 442/500
- 981/1000
- 58/100
- 986/1000
- 31/250
Quick answers
from the figures on this pageReset cycle
How often does Server Name wipe, and when?
The rhythm of Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC.
Tags
Which tags does Server Name carry, and what do they mean?
These are the tags Server Name publishes, and the server browser reads them: mp100 (Max players): The server holds 100 slots; v1069 (Protocol): Match the game version: protocol 1069 is required; rust (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server Name appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all.
Player count
Where does Server Name sit in the rankings?
Player hours over seven days put Server Name at #15,463, in the top – of all ranked servers.
How full does Server Name get?
Status for Server Name: offline. Last seen 38 days 21 hours ago.
Operator and location
Which location does Server Name run from?
Reading: location. Server Name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 129.222.193.15:29015.
What Rust version is Server Name on?
Rust network protocol 1069 on Windows is the build Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Server Name up, and how often does it stay up?
Reading: offline. Server Name last answered 38 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Map and rules
How is Server Name configured, and what rules are in force?
Reading the name gives no gather rate for Server Name. Check: group limit. None published. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How do you connect to Server Name?
Press F1 in Rust and enter client.connect 129.222.193.15:29015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.