RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h164 Scan5 min
‹ All servers129.222.137.67:39115
Offline Full Queue Fresh wipe Wipe due No query

Hostmancer tunnel test (disposable)

Offline 129.222.137.67:39115 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,262top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Hostmancer tunnel test (disposable) wipe, and when?

To tell the rhythm of Hostmancer tunnel test (disposable), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 23 hours ago the current world was made.

Tag meanings

How should you read the tags on Hostmancer tunnel test (disposable)?

These are the tags Hostmancer tunnel test (disposable) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Hostmancer tunnel test (disposable)?

Rust Metrics lists featuring Hostmancer tunnel test (disposable): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Hostmancer tunnel test (disposable) hold among Rust servers?

Player hours over seven days put Hostmancer tunnel test (disposable) at #15,262, in the top 69% of all ranked servers.

What is the population on Hostmancer tunnel test (disposable)?

Hostmancer tunnel test (disposable) is not responding; status offline, last seen 3 days 23 hours ago. A seven-day average of 0 players is the reading.

Server

Where does Hostmancer tunnel test (disposable) sit?

No region comes from Hostmancer tunnel test (disposable). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 129.222.137.67:39115.

What Rust version is Hostmancer tunnel test (disposable) on?

Rust network protocol 2635 and build 168909 on Windows is the build Hostmancer tunnel test (disposable) runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Hostmancer tunnel test (disposable) up, and how often does it stay up?

Hostmancer tunnel test (disposable) reports offline. The last reading came 3 days 23 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.

Settings and map

How is Hostmancer tunnel test (disposable) configured, and what rules are in force?

Reading the name gives no gather rate for Hostmancer tunnel test (disposable). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Hostmancer tunnel test (disposable)?

Check: map. Procedural, generated by the game, on Hostmancer tunnel test (disposable).

Connection

What do you do to join Hostmancer tunnel test (disposable)?

Press F1 in Rust and enter client.connect 129.222.137.67:39115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.