Hostmancer tunnel test (disposable)
Offline 129.222.137.67:39115 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/250
- 115/200
- 397/450
- 21/100
- 476/525
- 362/425
Quick answers
from the figures on this pageWipe schedule
How often does Hostmancer tunnel test (disposable) wipe, and when?
To tell the rhythm of Hostmancer tunnel test (disposable), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 23 hours ago the current world was made.
Tag meanings
How should you read the tags on Hostmancer tunnel test (disposable)?
These are the tags Hostmancer tunnel test (disposable) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Hostmancer tunnel test (disposable)?
Rust Metrics lists featuring Hostmancer tunnel test (disposable): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Hostmancer tunnel test (disposable) hold among Rust servers?
Player hours over seven days put Hostmancer tunnel test (disposable) at #15,262, in the top 69% of all ranked servers.
What is the population on Hostmancer tunnel test (disposable)?
Hostmancer tunnel test (disposable) is not responding; status offline, last seen 3 days 23 hours ago. A seven-day average of 0 players is the reading.
Server
Where does Hostmancer tunnel test (disposable) sit?
No region comes from Hostmancer tunnel test (disposable). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 129.222.137.67:39115.
What Rust version is Hostmancer tunnel test (disposable) on?
Rust network protocol 2635 and build 168909 on Windows is the build Hostmancer tunnel test (disposable) runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Hostmancer tunnel test (disposable) up, and how often does it stay up?
Hostmancer tunnel test (disposable) reports offline. The last reading came 3 days 23 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.
Settings and map
How is Hostmancer tunnel test (disposable) configured, and what rules are in force?
Reading the name gives no gather rate for Hostmancer tunnel test (disposable). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Hostmancer tunnel test (disposable)?
Check: map. Procedural, generated by the game, on Hostmancer tunnel test (disposable).
Connection
What do you do to join Hostmancer tunnel test (disposable)?
Press F1 in Rust and enter client.connect 129.222.137.67:39115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.